

Where all economic buildings below 3,200 in cost should be built. The rest of your towns should be economic builder. Roads are always worth it because they increase trade and resources, and lets your armies move faster to their destination.ģ. Whenever your town upgrades and you get the option to make roads, build them. Choose settles to be military trainers.įocus them on building military buildings, but only after all you built the following:ĭirt road, land clearance, grain exchange, communal farming, port (market if you have the time, or just wait and market later). What you do in the first 10-15 turns completely affects your economy for the next 30-40.Ģ. This is especially critical early-game, when your economy is low. Explanation (to those who are interested).Īrmy upkeep is the number 1 killer of economy. Please refer to your hardware manufacturer for 100% DirectX® 9.0c compatibility.It seems most people don't really know how to build and maintain an economy in Medieval Total War, so I thought I'd write this quick and easy to follow guide.Ģ.

Input Devices: 100% Windows® 2000/XP compatible mouse, keyboard and latest drivers.Sound Card: 100% DirectX® 9.0c compatible 16-bit sound card and latest drivers.(256 MB NVIDIA® GeForce™ 7300 or greater or ATI® Radeon® X1600 or greater recommended) Graphics Card*: 128MB Hardware Accelerated video card with Shader 1 supportand the latest drivers.Disk Space: 5 GB of uncompressed hard drive space.RAM: 512 MB of RAM (1 GB RAM recommended).

Processor: Celeron 1.5GHz Pentium 4® (1500MHz) or equivalent AMD® processor.Gallery Open in Steam store Gameplay on YouTube Best prices on IsThereAnyDeal
